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	<title>HeroRunTaskCount - Revision history</title>
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	<updated>2026-08-15T04:12:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://wiki.opensfs.org/index.php?title=HeroRunTaskCount&amp;diff=1540&amp;oldid=prev</id>
		<title>Rkierski: Created page with &quot;The number of tasks or processes used in a test will impact the measured performance in many ways.  * Each IO request will have some period of time where the request is in-fli...&quot;</title>
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		<updated>2015-02-20T20:52:27Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The number of tasks or processes used in a test will impact the measured performance in many ways.  * Each IO request will have some period of time where the request is in-fli...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The number of tasks or processes used in a test will impact the measured performance in many ways.&lt;br /&gt;
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* Each IO request will have some period of time where the request is in-flight.  While one process is waiting for that IO to complete, another process can be forming it&amp;#039;s own IO requests.  This makes better use of the CPU and other system resources.&lt;br /&gt;
* IO requests from different process that overlap may cause lock contention both locally and on the MDS and OSS.  Lock contention will cause an increase in IO latency.&lt;br /&gt;
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Depending on your usage of IOR and filesystem striping, IOR may assign IO offsets such that different processes on the same client are sending requests to different OSS and/or OST&amp;#039;s.  If the total number of processes (client-node-count * processes-per-client) is evenly divisible by the number of OST&amp;#039;s, it&amp;#039;s likely that each process will only communicate with one OST and therefore only one OSS.&lt;br /&gt;
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The goal in choosing a task count is to generate enough IO&amp;#039;s to keep the network interfaces busy.  If you choose a task count that is too high, IO latency and CPU utilization will increase without seeing an increase in throughput.&lt;br /&gt;
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[[This]] is a page that talks about the filesystem tunables that control the number of RPCs and the amount of memory each client can have outstanding at any time.&lt;/div&gt;</summary>
		<author><name>Rkierski</name></author>
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